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141. Amarr/Minmatar Warzone Update 2.0 - in Warfare & Tactics [original thread]
Nameira Vanis-Tor wrote: Hello guys, I will throw my 2 cents in here X1 terribad FC \o I was the FC for most of the bash and it was my first time FCing such an op...it's not that tricky every time is it?!?!? :-o It was difficult really, we ...
- by Master Sergeant MacRobert - at 2015.04.14 16:06:00
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142. Amarr/Minmatar Warzone Update 2.0 - in Warfare & Tactics [original thread]
I could've sworn I heard someone say that Aslon was leading the I-hub capture fleet and so ensued the Pirate response. I think the words "This will be hilarious" were heard. Shame... ...after 90+ mins of grinding the structure, that it was the...
- by Master Sergeant MacRobert - at 2015.04.14 12:15:28
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143. FW PVP questions - in EVE General Discussion [original thread]
Samiac wrote: Let's stop talking about timer decay it's a terrible idea. Why?
- by Master Sergeant MacRobert - at 2015.04.07 12:53:04
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144. FW PVP questions - in EVE General Discussion [original thread]
Moglarr wrote: Master Sergeant MacRobert wrote: Being able to prevent capture of complex's (by presence of force) promotes combat. If the presence of force promotes combat and running a plex timer requires some kind of force to be pre...
- by Master Sergeant MacRobert - at 2015.04.07 12:51:12
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145. FW PVP questions - in EVE General Discussion [original thread]
X Gallentius wrote: Master Sergeant MacRobert wrote: He can chase you back and forth until one of you decides it is pointless to carry on "rince and repeat" and one pilot quits or he stays and completes one to cancel the effect of your VP (...
- by Master Sergeant MacRobert - at 2015.04.05 20:43:44
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146. FW PVP questions - in EVE General Discussion [original thread]
Demerius Xenocratus wrote: Timer resets would be a real **** you for people like me who solo plex to pay for ships. Nonsensical that I should lose 10-15 minutes of my time because a blob or a WT in a worm warps into my plex. It is also nonse...
- by Master Sergeant MacRobert - at 2015.04.04 11:02:27
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147. FW PVP questions - in EVE General Discussion [original thread]
Fourteen Maken wrote: Bienator II wrote: if you don't want stabbed farmers, support the threads which mention plex timer resets whenever they periodically come up. since they fix the problem at its core. The only way to fix it is to make ru...
- by Master Sergeant MacRobert - at 2015.04.03 11:03:44
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148. FW PVP questions - in EVE General Discussion [original thread]
Yeah you bought number 4. and jumped straight in. X Gallentius wrote: Master Sergeant MacRobert wrote: Just because you like the system does not mean it is not broken. The anti-farmer argument is valid when you consider: 1. FW complex...
- by Master Sergeant MacRobert - at 2015.03.31 16:36:10
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149. FW PVP questions - in EVE General Discussion [original thread]
Syrilian wrote: Bienator II wrote: oh i forgot to mention one thing: FW has a huge reputation problem. Farmers are the reason for it. Some say if you kill farmers you will kill off FW since nothing will be left. I disagree. Since if the ple...
- by Master Sergeant MacRobert - at 2015.03.31 12:55:41
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150. Pirate faction warfare - in Warfare & Tactics [original thread]
Adding Pirate FW would be an excellent Headline Expansion.
- by Master Sergeant MacRobert - at 2015.03.12 17:26:05
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151. Becomming Criminal on entering FW Complex - in Crime and Punishment [original thread]
Mag's wrote: Oh please, what relevance does that have? Bearing in mind I was directly addressing his remark regarding those of -10. If you're going to try and state anything as fact in regards to sec status and tags, then at least come with e...
- by Master Sergeant MacRobert - at 2015.03.10 17:27:01
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152. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Allow a thread to go on 167 pages and over 3300 posts when the interesting and/or funny stopped at page 10 or so.
- by Master Sergeant MacRobert - at 2015.03.10 13:16:29
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153. T2 Salvage Drones are overdue - in Player Features and Ideas Discussion [original thread]
There are more than one or two choices of tools that are suitable to achieve the aim you have of salvaging a faction spawn wreck. Instead of using a blunt tool for the job use one of the appropriate tools rather than asking the GMs for a skeleto...
- by Master Sergeant MacRobert - at 2015.03.10 13:13:06
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154. Becomming Criminal on entering FW Complex - in Crime and Punishment [original thread]
Terra Chrall wrote: This argument seems like it is the pirates that want things to be easy. There are no neutrals entering FW plexes unless they are noob and don't know what it is. In that case just add a warning to the entry gate with a confi...
- by Master Sergeant MacRobert - at 2015.03.09 22:05:03
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155. The cost of Navy Faction Modules - in Warfare & Tactics [original thread]
Tsobai Hashimoto wrote: Rinai Vero wrote: Figuring out the tag nonsense on the LP Store has always been more trouble than its worth for me. Too many different Ranks, then they add levels of ranks to that. Some tags drop in FW Missions, some ...
- by Master Sergeant MacRobert - at 2015.03.09 18:26:37
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156. Becomming Criminal on entering FW Complex - in Crime and Punishment [original thread]
Mag's wrote: Deacon Abox wrote: I don't see why any pirate, pirates that pride themselves on -10 or whatever, should really care what happens to the other guys sec status. The only reason pirates care is because they know their entry grants ...
- by Master Sergeant MacRobert - at 2015.03.09 18:19:39
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157. Skynet Down - in Warfare & Tactics [original thread]
Kalihira wrote: Master Sergeant MacRobert wrote: They just need to work on the remote capacitor transfer modules. If I transfer you X power, it should cost X, plus the energy to use the module and account for the lost power sent through our...
- by Master Sergeant MacRobert - at 2015.03.09 17:19:12
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158. Becomming Criminal on entering FW Complex - in Crime and Punishment [original thread]
I've not read this thread. It has been proposed before (once by me). At the end of the discussion I agreed suspect flagging is not reasonable. What is reasonable is no pilot receives a suspect flag or a sec status penalty when aggressing first...
- by Master Sergeant MacRobert - at 2015.03.07 16:42:48
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159. Capitals and supers - give us something to do with them - in Player Features and Ideas Discussion [original thread]
I've no objection to the addition if Cap/Super PvE content. Why not have null sec 10/10 escalate to 20/10 cap fights with a super accepting accel gates that requires a pass key for supers (no two or more supers at once spider tanking). One room ...
- by Master Sergeant MacRobert - at 2015.03.06 18:53:24
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160. New sov system bad for current sov holders? - in Warfare & Tactics [original thread]
It certainly looks (at first glance) as though the "friendly" renter racket has switched to the "unfriendly" protection racket. The smart ones will diplo a couple of neighbouring entities (ie- renter status) to be on "bat phone" ready for the big...
- by Master Sergeant MacRobert - at 2015.03.06 16:24:37
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